Plugin Loader

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  • Go into the Steam Deck Settings
  • Under System -> System Settings toggle Enable Developer Mode
  • Scroll the sidebar all the way down and click on Developer
  • Under Miscellaneous, enable CEF Remote Debugging
  • Place the executable under ~/homebrew/services/plugin_loader. Do not change the name of the file.
  • Place the plugin_manager.service file under /etc/systemd/system
  • Open a Terminal and type systemctl --now --user enable plugin_manager

Install Plugins

  • Simply copy the plugin’s .py file into ~/homebrew/plugins


  • Clean injecting and loading of one or more plugins
  • Persistent. It doesn’t need to be reinstalled after every system update
  • Allows 2-way communication between the plugins and the loader.
  • Allows plugins to define python functions and run them from javascript.
  • Allows plugins to make fetch calls, bypassing cors completely.


The original idea for the concept is based on the work of marios8543’s steamdeck-ui-inject project.


View Github