A qt asset browser for applications like houdini/nuke/maya/blender
Currently in development
Note: Only houdini plugin available during development
To install this tool set clone this repo into a local folder. (e.g. D:/Documents/).
Modify the jsAssetBrowser.json file that the jsAssetBrowser variable points to the plugins/houdini folder in the local clone of the repository (absolut path). Copy the jsAssetBrowser.json file to the $HFS/packages folder. (e.g. D:/Documents/houdini18.0/packages)
The Asset Browser can be added as a Panel using the Python Panel Edit Tab Menu option (cogwheel top left of panel). And add the “Project Viewer (projectViewer)”-Interface to te Pane Tab Menu Entries.
This Module allows to add plugins for custom websites or specific file data structures/bases.
To create a plugin create a new folder for the plugin in lib/jsAssetBrowser/plugins and append the name to the plugin in plugins.json. Note the main module file must have the same name as the folder e.g. myPlugin/myPlugin.py and needs to implement a Plugin-Class which implements the abstract PluginInterface class. (see: polyheaven as example)
In futur versions the json file will be created on runtime to manage plugins given the ability to enable or disable plugins.