Blender GIS

GIS datafile import : Import in Blender most commons GIS data format : Shapefile vector, raster image, geotiff DEM, OpenStreetMap xml.

There are a lot of possibilities to create a 3D terrain from geographic data with BlenderGIS.



Exemple : import vector contour lines, create faces by triangulation and put a topographic raster texture.


Grab geodata directly from the web : display dynamics web maps inside Blender 3d view, requests for OpenStreetMap data (buildings, roads ...), get true elevation data from the NASA SRTM mission.


And more : Manage georeferencing informations of a scene, compute a terrain mesh by Delaunay triangulation, drop objects on a terrain mesh, make terrain analysis using shader nodes, setup new cameras from geotagged photos, setup a camera to render with Blender a new georeferenced raster.