Online battleships game
Using websockets to connect to the client.
SQLite database for storing account data and game logs (for players top)
And JS for the client-side
- Use the pip to install libs from requirements.txt.
pip install -r requirements.txt
- Fill server/config.py file (if needed)
- Change IP and PORT in client/script.js file (if needed)
- Open index.html from the client folder
- Create an account and play (you will need a friend)
You can find all errors in log/errors.log file
Pull requests and an issues are welcome!