Rings

Pygame rogue-like topdown game developed in Twitch livestream

To-Do:

  • Particles
  • Glow
  • Animations
  • Sparks
  • Colisions
  • Camera
  • Tile System
  • Noise
  • Ragdoll simulations (ropes, cloth, etc)
  • Shadows & Light (maybe)

Sub-tasks:

  • Camera shaking
  • Collision offset problem
  • Splite everything in a Game Class
  • Polygon particle
  • Rework Particles
  • Document everything in details
GitHub - RenatoCesarF/Rings: Pygame game developed in Twitch livestream
Pygame game developed in Twitch livestream. Contribute to RenatoCesarF/Rings development by creating an account on GitHub.