pylunasvg – Python bindings for lunasvg

Build

Pylunasvg is a simple wrapper around lunasvg that uses pybind11 to create python bindings. All public API of the lunasvg is available in Python.

Example usage is below, if you have any questions or problems, feel free to open an issue!

Usage Example

import pylunasvg as pl
import numpy as np

document = pl.Document.loadFromFile("FSL_Micelle.svg")
bitmap = document.renderToBitmap()

svgArray = np.array(bitmap, copy=False)

# Do something useful

Install

pip install pylunasvg

Build From Source

1-) Clone this repo with --recursive flag. This is needed because project uses lunasvg and pybind11 as git submodules.

2-) Go to the repo directory. If you are on windows and dont have cmake installed, you have to install it. If you have Visual Studio loaded in your computer open x64 Native Tools Command Prompt that Visual Studio provides.

3-) Run pip install . inside repo directory. (Make sure you are on the right conda environment.) This command will build lunasvg and then build pylunasvg. After this is over you can try the example above. If you get any errors, please submit an issue.

GitHub

https://github.com/erentknn/pylunasvg